Ustr
From HaloDemoMods
ustr = Unicode String List
Contents |
Editing the Tag
You can use Eschaton to edit the tag's metadata and references.
Unicode String
- ui\hud\hud_icon_messages
- Button, seat and vehicle names.
- ui\hud\hud_item_messages
- Text for when you pick up a weapon or powerup, and "Loading" and "Checkpoint" text.
- ui\multiplayer_game_text
- Gametype names, rule text, team names, server messages, scoreboard text and in-game messages.
- ui\random_player_names
- (You can ignore this for Halo Demo purposes.)
- ui\saved_game_file_strings
- "Default Profile" (profile), "Default Playlist" (gametype), and "New%03d" (?).
- ui\shell\error\error_headers
- Error headers, like "Attention" and "Alert".
- ui\shell\main_menu\button_key
- Internal button names and "press START to continue".
- ui\shell\main_menu\difficulty_select\difficulty_descriptions
- Single-player difficulty level descriptions.
- ui\shell\main_menu\difficulty_select\difficulty_options
- The names of levels of difficulty for single-player maps.
- ui\shell\main_menu\difficulty_select\warning_message
- (You can ignore this for Halo Demo purposes.)
- ui\shell\main_menu\gametype_select\var_gametype_banks
- Gametype category names, "Standard", "Classic" and "Custom". Potentially useful for including custom gametypes when creating a custom ui.map file.
- ui\shell\main_menu\mp_map_list
- List of map names, like "Chill Out", "Derelict", and "Bloodgulch". Note: This list is used after your map is loaded.
- ui\shell\main_menu\multiplayer_type_select\mp_map_select\map_data
- Descriptions of each map, given in the same order as the mp_map_list.
- ui\shell\main_menu\multiplayer_type_select\server_settings\cap_server_settings_options
- Options for a new multiplayer game server.
(to be continuted)
