Ustr

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ustr = Unicode String List

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Unicode String

ui\hud\hud_icon_messages 
Button, seat and vehicle names.
ui\hud\hud_item_messages 
Text for when you pick up a weapon or powerup, and "Loading" and "Checkpoint" text.
ui\multiplayer_game_text 
Gametype names, rule text, team names, server messages, scoreboard text and in-game messages.
ui\random_player_names 
(You can ignore this for Halo Demo purposes.)
ui\saved_game_file_strings 
"Default Profile" (profile), "Default Playlist" (gametype), and "New%03d" (?).
ui\shell\error\error_headers 
Error headers, like "Attention" and "Alert".
ui\shell\main_menu\button_key 
Internal button names and "press START to continue".
ui\shell\main_menu\difficulty_select\difficulty_descriptions 
Single-player difficulty level descriptions.
ui\shell\main_menu\difficulty_select\difficulty_options 
The names of levels of difficulty for single-player maps.
ui\shell\main_menu\difficulty_select\warning_message 
(You can ignore this for Halo Demo purposes.)
ui\shell\main_menu\gametype_select\var_gametype_banks 
Gametype category names, "Standard", "Classic" and "Custom". Potentially useful for including custom gametypes when creating a custom ui.map file.
ui\shell\main_menu\mp_map_list 
List of map names, like "Chill Out", "Derelict", and "Bloodgulch". Note: This list is used after your map is loaded.
ui\shell\main_menu\multiplayer_type_select\mp_map_select\map_data 
Descriptions of each map, given in the same order as the mp_map_list.
ui\shell\main_menu\multiplayer_type_select\server_settings\cap_server_settings_options 
Options for a new multiplayer game server.

(to be continuted)

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