User:United Nations Space Command

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Contents

About Me

Hello! I'm your friendly administrator here at HaloDemoMods. I also go by "Sparky" at MacGamingMods. You can see all my topics at MGM.

Contact Info

E-mail: Sparky

Skype: liquid.spark

Mods

(Note: All the mods listed here are multiplayer bloodgulch.map modifications.)

I started modding Halo Demo around 2007 as a member of the MGM community. During my mod development/testing process, I would upload a test version of the mod file online, host a game, and give the joiners a link to the file. In the past, I would need to type these web addresses repeatedly. Now, I can just direct them to HDM and tell them to search for the name of the mod. So much easier!

Finished Versions

Here are some of my published, stand-alone (not previews) mods I've made. To see the rest of my mods, visit the Mod Database and search for "Sparky". ;)

Forest Bases 2.pngForest Bases-3.png

IT2.pngIT4.pngIT6.png

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Mods in Development

Templates

Gametypes

Tags

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Other

Favorite Mods

I'm very selective about the mods that I actually keep and play. It's easy to feel blasé towards a lot of the "noob" mods out there, so I'd like to give a brief explanation for why I like each mod below.

  • Import Island
This mod takes place on the Silent Cartographer single player demo map. This map is pretty much ideal for lots of vehicles, and that's exactly what Import Island features! The spawn locations for both multiplayer teams are strategically placed. The only downsides are the ugly blue warthog respawn glitch and the fact that some of the imported vehicles are missing bitmaps and could have better collision models.

My To-Do List

Between periodic random mods and other things in life, my larger HD projects include:

  • Incyclopedia
  • Galaxy Wars
  • Tag Hierarchies topic at MGM
  • Environments Mod Series
  • Star Wars: Jedi Knight II (Raven Studios) CE conversion to Halo Demo
  • Gametype Database to be included on the tools page
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