Material Responses

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MGM topic on material responses

Material Responses are how objects interact with certain types of materials. For example, within the projectile tag, listed under Reflexives in the metadata (as seen in Eschaton), there are 33 different types of materials listed, allowing us to customize how each projectile interacts with different materials like water, plastic, shields and so on.

Normally, the material types are only identified by number, ie. Material Responses 1, 2, etc. Fortunately, the list of materials can be found in the jpt! damage tag. Here is that list, in two different formats.

Materials
1 Dirt 6 Metal (Hollow) 11 Force Field 16 Jackal 21 Flood Carrier Form 26 Sentinel 31 Elite Energy Shield
2 Sand 7 Metal (Thin) 12 Grunt 17 Jackal Energy Shield 22 Cyborg 27 Monitor 32 Ice
3 Stone 8 Metal (Thick) 13 Hunter Armor 18 Engineer 23 Cyborg Energy Shield 28 Plastic 33 Hunter Shield
4 Snow 9 Rubber 14 Hunter Skin 19 Engineer Force Field 24 Armored Human 29 Water
5 Wood 10 Glass 15 Elite 20 Flood Combat Form 25 Human 30 Leaves
1 - Dirt
2 - Sand
3 - Stone
4 - Snow
5 - Wood
6 - Metal (Hollow)
7 - Metal (Thin)
8 - Metal (Thick)
9 - Rubber
10 - Glass
11 - Force Field
12 - Grunt
13 - Hunter Armor
14 - Hunter Skin
15 - Elite
16 - Jackal
17 - Jackal Energy Shield
18 - Engineer
19 - Engineer Force Field
20 - Flood Combat Form
21 - Flood Carrier Form
22 - Cyborg
23 - Cyborg Energy Shield
24 - Armored Human
25 - Human
26 - Sentinel
27 - Monitor
28 - Plastic
29 - Water
30 - Leaves
31 - Elite Energy Shield
32 - Ice
33 - Hunter Shield
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